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Scan_Test.DEMO

Scan_Test.DEMO

A Roblox experience owned by 360 Studio.

SimulatorENsimulationtechnologydemo

Scan_Test.DEMO is a simulator experience created on 2022-06-03. It has accumulated 6,041,021 lifetime visits and 180,433 favorites. The experience holds a 95% like percentage. Currently, one user is playing the game. The description notes inspiration from a Garry's Mod workshop addon and credits specific developers for programming, narrative, design, and art roles across demo versions.

Description (written by the developer; not a statement by this register)

*** EPILEPSY WARNING *** A short demo showcasing the bright future of LIDAR technology. Inspired by the Garry's Mod workshop addon "LIDAR." demo 2.0 and above https://www.roblox.com/users/74588529/profile - programming https://www.roblox.com/users/305914885/profile - narrative, programming https://www.roblox.com/users/72490169/profile - design, art demo 1.0 https://www.roblox.com/users/1418691708/profile - design, programming https://www.roblox.com/users/18403061/profile - design, map https://www.roblox.com/users/72490169/profile - design, art

Last updated by the developer 6 Aug 2025, 23:10 UTC.

1
playing (measured 10 Aug 2026, 17:38 UTC)
6,041,021
lifetime visits
95%
liked (70,829 👍 / 3,403 👎)
180,393
favourites (29.9 per 1k visits)
3 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:382first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Experience · welcome3,128,821 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:0495no change
14 Aug 2026, 00:0395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.