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Testing Gaem

Testing Gaem

A Roblox experience owned by Monsters & SCPs.

OtherEN

Testing Gaem is an "other" genre Roblox experience created on 2022-06-04. The game has accumulated 1,853,580 lifetime visits and 12,534 favorites. Currently, zero users are playing. The title holds a 79% like percentage. The description indicates the project is in progress.

Description (written by the developer; not a statement by this register)

in progress

Last updated by the developer 12 Oct 2023, 00:03 UTC.

0
playing (measured 10 Aug 2026, 23:21 UTC)
1,853,580
lifetime visits
79%
liked (2,655 👍 / 716 👎)
12,524
favourites (6.8 per 1k visits)
4 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
395 R$
SCP Hunter
350 R$
RPG
195 R$
SCP Morphs
145 R$
Infinite Ammo
80 R$
2X Damage
80 R$
Speed Coil
40 R$
2X Skill Points
40 R$
Medkit
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome652,019 · 0.00% win
Found SCP 096 · collection379,171 · 0.00% win
Found Ben! · collection158,322 · 0.00% win
Found the Starboy Cross · collection37,950 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked23 October 2026 — 79 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 13:0479no change
14 Aug 2026, 10:1779first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
25 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.