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Find poppy playtimes! (UPDATE)

Find poppy playtimes! (UPDATE)

A Roblox experience owned by Backrooms The Void studios.

Description (written by the developer; not a statement by this register)

Find them! Character badges: - Sunny huggy - Huggy wuggy - Cave huggy - Sleepy huggy - Jetpack Huggy - Bunzo the bunny - Mommy long legs - Dad long legs - baby long legs - the prototype - missy WARNING! Does people who is administor in my group WILL not get admin here! untill its fixed!

Last updated by the developer 25 Jun 2022, 20:01 UTC.

0
playing (measured 17 Sept 2026, 18:00 UTC)
404
lifetime visits
60%
liked (3 👍 / 2 👎)
5
favourites (12.4 per 1k visits)
5 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
50 R$
Spy
25 R$
Grapple hook
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Huggy wuggy · collection221 · 0.00% win
Touch a coin! · collection220 · 0.00% win
Sunny Huggy · collection133 · 0.00% win
Sleepy Huggy · collection82 · 0.00% win
Baby long legs · collection75 · 0.00% win
Missy · collection59 · 0.00% win
Cave huggy · collection57 · 0.00% win
Mommy long legs · collection39 · 0.00% win
Dad long legs · collection24 · 0.00% win
Jetpack huggy · collection19 · 0.00% win
Bunzo the bunny · collection19 · 0.00% win
The prototype · collection19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.