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PRTS Meeting ❄️

PRTS Meeting ❄️

A Roblox experience owned by RoNetic Studios.

Social & hangoutENchillroleplayhalloween

Description (written by the developer; not a statement by this register)

Welcome to PRTS Meeting! This is a classic ROBLOX themed chill game. The town is home to the PRTS headquarters, a huge company with several employees. Halloween update + BETA RELEASE! - 1 New Area - Floor 1 and Floor 3 revamps - New Seat Animations - Halloween-themed map - New Game Icon - Massive performance Update (40k Parts removed) Winter update + basement update! (17-12-2022) + Winter-themed map + New basement area + NPCs + Money added [experimental] + Ping/FPS info added + Easter Eggs Added - Halloween map removed - Removed restaurant TP GUI Listen to the OFFICIAL Music on Spotify: PRTS Original Soundtrack EXTEND: The Farfields For credits, check Meeting Room [floor 2]

Last updated by the developer 15 Dec 2025, 02:06 UTC.

0
playing (measured 13 Aug 2026, 06:45 UTC)
879
lifetime visits
100%
liked (14 👍 / 0 👎)
14
favourites (15.9 per 1k visits)
6 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome145 · 0.00% win
Level 100! · progression13 · 0.00% win
Level 500! · progression4 · 0.00% win
You found the Secret Shrine! · secret4 · 0.00% win
You Completed the Secret Obby!+ · progression3 · 0.00% win
LEVEL 1000 · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.