[ALPHA] Cookie Clicker 2πͺ
A Roblox experience owned by VYZ Games.
TycoonENcookie clickertycoonsandbox
Description (written by the developer; not a statement by this register)
NOTE: Cookie Clicker 2 is still in alpha, please do not dislike it merely because there are bugs. Your cooperation is appreciated! EXPECT GAME SHUTDOWNS OFTEN FOR UPDATES Update information - Premium and perks are back! NOTE: Not everything is working. - Debounce to Autoclicking added, not un-realisticly slow. - ForceField time decreased - GC UPG Glitch patched - Other bug fixes - If your cookies have stopped increasing, reset your character so that it fixes itself. - Buildings are unable to be saved at the time, but everything else should save. Sell your buildings before you leave. We are working on it! Game is only in ALPHA, there is definitely many bugs but they are being worked on! Welcome to Cookie Clicker 2, the second installment of the Cookie Clicker legacy, a sandbox tycoon where you make the rules. Compete with others to have the best cookie production, build up your base, place defenses, sabotage others, and so much more! Like and favorite for more BUILD
Last updated by the developer 5 Feb 2018, 02:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.