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[NEW VERSION] Stellar Dance Academy

[NEW VERSION] Stellar Dance Academy

A Roblox experience owned by Stellar Dance Academy.

RoleplayENdance simulationroleplaymusic

[NEW VERSION] Stellar Dance Academy is a roleplay experience created on 2022-06-08. The game has accumulated 554,139 lifetime visits and holds 2,795 favorites. Currently, 0 players are active. The title maintains a 76% like percentage. The description highlights Version 8, featuring a jungle-themed studio, four class studios, a stage, and a main building with new animations and scripted features.

Description (written by the developer; not a statement by this register)

Welcome To Stellar Dance Academy’s [SDA] : Main Studio ʚ ▬▬▬▬ ɞ [🔨] Version 8 has finally been released! You can find a new jungle themed studio to explore, 4 class studios, a stage, and a main building; as well as new animations, and updated scripted features! [🌿] At this studio we host classes, competitions, events & more. We create and develop award-winning dancers and have an accepting, diverse community open to anyone interested in ro-dance! For further information about times and events please join our commutations server, link found in our roblox group! Private server owners will get admin commands. You can customize your avatar using the lockers. Using coins you can purchase items and furniture to place in your private dance room when claimed. Many music ID’s can be found in the disco server. ⚠️ | Credits: Owner: 0fcSamm Builder: 0fcSamm Animator(s): 0fcSamm, Trippyy_Tingzz, kimkarbohydrate, DanielitoDancer Graphics: MsSkyCloud Scripter(s): 0fcSamm, O_EaR ʚ ▬▬▬▬ ɞ

Last updated by the developer 1 Dec 2025, 23:48 UTC.

0
playing (measured 10 Aug 2026, 19:08 UTC)
554,139
lifetime visits
76%
liked (444 👍 / 141 👎)
2,790
favourites (5.0 per 1k visits)
8 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Top Donator
550 R$
(1+) Quest Slot
150 R$
VIP Dancer!
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To SDA! · welcome212,118 · 0.00% win
Met The Owner · social1,377 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked3 October 2026 — 76 % liked14 August 20263 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 23:4976no change
14 Aug 2026, 20:1976first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.