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Apocalyptic Scenarios

Apocalyptic Scenarios

A Roblox experience owned by KEVIN ROBLOX-.

AdventureENpost-apocalypticsurvivallore-heavy

Description (written by the developer; not a statement by this register)

Technology advances have led to the creation of a device that is able to capture what you see, think and dream, this device is inserted through the brain and it is only removed upon death. The placing of this device is optional to all citizens as some people have protested about it as a "Government spying device". The price of the procedure is absolutely free, no strings attached. ---[ ---|--- ]--- The first infected taught their descendants to not trust humanity, claiming they were gonna be used as weapons and a cure and then disposed of. While that was true, the descendants began spreading rumors which then from distrust began to become hate. This hate has led to obliteration of almost if not all humans. Some speculate they live in bunkers, some living in the shadows, some fighting for their survival. It is uncertain if those theories are true, the only bit of proof that humanity has ever existed is in recordings captured from a weird device.

Last updated by the developer 24 Feb 2026, 00:39 UTC.

0
playing (measured 12 Aug 2026, 13:37 UTC)
211
lifetime visits
50%
liked (2 👍 / 2 👎)
1
favourites (4.7 per 1k visits)
9 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:370first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Forsaken · other17 · 0.00% win
"Met" The Dream Man · other5 · 0.00% win
My Mind Is Mine To Keep · other2 · 0.00% win
Fate · other1 · 0.00% win
Not All Stories Have A Happy Ending · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.