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Fingerbox Simulator

Fingerbox Simulator

A Roblox experience owned by Latros.

SimulatorENfinger trickssimulatorskill challenge

Description (written by the developer; not a statement by this register)

Have you never heard of fingerboxes? Who are you anyway?! Everyone had fingerboxes as a child! If you've never played it - try it in our game from "Latros" - 4 Tricks 📦 - 5 Skins 💎 - Achivements 🏆 - Secrets 🔍 The game may seem difficult, it may take 0.25 seconds to press the button! It's not a ping or a keyboard delay, it's probably a game. Try again and again, learning new tricks! Good luck

Last updated by the developer 7 Aug 2025, 20:02 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
8,961
lifetime visits
37%
liked (129 👍 / 216 👎)
144
favourites (16.1 per 1k visits)
10 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

WE NEED MONEY
50,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed "Basic Flip" · progression4,608 · 0.00% win
Completed "Fluff-Backflip" · progression716 · 0.00% win
Secret · secret536 · 0.00% win
Completed "Basic Trick" · progression141 · 0.00% win
Completed "Arm-Roll" · progression92 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3717 August 2026 — 37 % liked26 October 2026 — 37 % liked17 August 202626 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 13:0037no change
17 Aug 2026, 12:0337first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.