Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Build a Market Tycoon

Build a Market Tycoon

A Roblox experience owned by Build a Market.

TycoonENTycoonManagementMini Mart

Build a Market Tycoon is a tycoon experience created on 2022-06-13. The game has accumulated 27,577,864 lifetime visits and 111,353 favorites. Currently, 11 users are playing. The title holds an 87% like percentage. The description highlights market management mechanics, including growing plants, feeding animals, and hiring employees to expand the store.

Description (written by the developer; not a statement by this register)

👍 NEW CODE Releasing at 50K LIKES! 👍 🎮 Brought to you by Voldex! 🎮 Welcome to Build a Market! Manage your own market by growing fresh plants, keeping your animals fed and happy, selling to customers, and hiring employees to expand your store! Unlock new items to sell and continue to build your market! 🛒 Build the Biggest Market! 🌻 Grow Crops and Tend to Animals! 💸 Collect the Most Money to Hire Workers! 👥 Visit your Friend's Markets! 🏬 Expand your Market Corporation! ⚒️ Updates Every Week! Lastest Update ⚒️ - Thief event! - Overflowing bin market event! - Goat mount for market 2 completion! Inspired by My Mini Mart mobile game Tags: Mini, Shelf, Stacking, Job, Tycoon, Supermarket, Market, Store, Voldex

Last updated by the developer 1 May 2026, 17:59 UTC.

11
playing (measured 10 Aug 2026, 16:08 UTC)
27,577,864
lifetime visits
87%
liked (45,243 👍 / 6,492 👎)
111,365
favourites (4.0 per 1k visits)
13 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:088first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Earnings
699 R$
Shopping Cart Mount
249 R$
+15 Stack Size Upgrade
249 R$
Speed Boost
199 R$
+10 Stack Size Upgrade
199 R$
Auto Collect Money
99 R$
+5 Stack Size Upgrade
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Customer Service · other7,178,913 · 100.0% win
Tomato Blender · other4,994,631 · 100.0% win
Delivery Expert · other3,564,859 · 59.2% win
Flour Mill · other3,356,154 · 57.0% win
Vegetable Juicer · other1,357,934 · 25.4% win
Coffee Machine · other504,495 · 7.6% win
Bread Maker · other141,456 · 2.7% win
Rebirth · progression58,396 · 1.8% win
Gain 20k Money · progression20,828 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8723 August 2026 — 87 % liked2 September 2026 — 87 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:5387no change
23 Aug 2026, 15:4587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.