[🎉RELEASE] Sword Fight Simulator
A Roblox experience owned by generic's gaems.
SimulatorENsimulatorpvpsword fighting
Description (written by the developer; not a statement by this register)
🏃It's almost been a year since we started this project and we'd like to take some time to appreciate all of you for supporting us through our journey; I hope you have a good rest of your day! Have fun! ◙▬SFS UPDATE LOGS▬◙ [-] Game has been released! ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ 🗡️Everything subject to change; expect bugs! ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ ⚔️ To becoming a sword fighting legend, master time grinder, PVP legend, compete in the leaderboards for rare rewards, in this game, you have the freedom to make your own decisions! ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙ Make sure to join the RBLX Group to be notified of future updates and more! https://www.roblox.com/groups/15089613/generics-gaems#!/about 👍Leave a like and join our community server to motivate us to release more updates in the later future! ◙▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬◙
Last updated by the developer 21 Feb 2026, 17:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 07:34 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.