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SML Roleplay

SML Roleplay

A Roblox experience owned by SML Gaming Group.

RoleplayENSMLRoleplayPuppet

SML Roleplay is a roleplay experience created on June 14, 2022. The game has accumulated 948,297 lifetime visits and holds 3,025 favorites. Currently, zero users are playing. The title maintains a 71 percent like percentage. It is categorized under the roleplay genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

SML Roleplay, the original at its finest. Welcome to SML Roleplay! This game has all your favorite characters from the SML puppet channel! Explore the amazing town, discover hidden secrets, and hunt down badges. Have fun roleplaying with your friends! Make sure to join our linked server to be informed about updates. Also, consider liking and favoriting the game so we can get picked up by the algorithm and recommended to new players! Game Dedicated to FuzzyDesigns and Thirtyacre Productions LLC. Icon by jeffygames (@JeffyTheSMLGamer)

Last updated by the developer 15 May 2026, 18:39 UTC.

0
playing (measured 11 Aug 2026, 02:53 UTC)
948,297
lifetime visits
71%
liked (506 👍 / 211 👎)
3,025
favourites (3.2 per 1k visits)
14 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome367,938 · 100.0% win
Kindergarten Kids · other15,689 · 17.1% win
Joseph's Mansion · other4,385 · 0.00% win
Jeff The Eighteen · other3,948 · 0.00% win
The Green Bean Giant · other3,240 · 0.00% win
Ronald McDonald · other2,379 · 0.00% win
The Aliens · other1,823 · 0.00% win
Underground Fighter · other1,417 · 0.00% win
Roleplay Hero · other1,042 · 0.00% win
Super Bowl Guys · other979 · 0.00% win
Golden Jeffy · other392 · 0.00% win
Neidermayer · other305 · 0.00% win
Meet The Owner · other137 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:0571no change
14 Aug 2026, 16:0371first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.