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Sheffield County Test Build

Sheffield County Test Build

A Roblox experience owned by State of Lakefront.

RoleplayENroleplayvehicle simulationcommunity

Description (written by the developer; not a statement by this register)

Please note that Sheffield County is in the Private Test Build, and its features and map are incomplete and subject to change at any time. Welcome to Sheffield County, a realistic community roleplay game set in the fictional, hilly State of Lakefront seating the state's capital, District of Lockridge. Join our Communications Server linked below to get the full experience of being a part of our community! Vehicle Controls: Shift Up/Down: R/F Signal Left/Right: Q/E Headlights: L Park/Honk: G/H We have very strict roleplay rules. If you do not follow them, you will be banned with little to no warnings. Founded June 14, 2022 by Gov_Poland & MarshallOperator

Last updated by the developer 11 Aug 2026, 19:40 UTC.

0
playing (measured 11 Aug 2026, 20:08 UTC)
5,283
lifetime visits
86%
liked (44 👍 / 7 👎)
46
favourites (8.7 per 1k visits)
14 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dominator Menace
1,500 R$
Darter Menace
1,500 R$
Double Income
500 R$
FOID Card
500 R$
Protest Sign
25 R$
Flashlight Tool
25 R$
2x Refuel Speed
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8617 August 2026 — 86 % liked27 August 2026 — 86 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 21:4986no change
17 Aug 2026, 21:4586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.