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[NEW!] Survive Chicken Jockey

[NEW!] Survive Chicken Jockey

A Roblox experience owned by Eteriske studio!.

HorrorENMinecraftHorrorRP

Survive Chicken Jockey is a horror experience created on June 15, 2022. It has accumulated 820,261 lifetime visits and 174,753 favorites. The game holds an 88 percent like percentage. Currently, zero users are playing. The experience features locations from Minecraft and includes role-playing and morph mechanics within its horror genre classification.

Description (written by the developer; not a statement by this register)

⏳ NEW UPDATE ON 1500 LIKES . LIKE 👍 + FAVORITE ⭐ for a Nice mood 🎁 Join our group "Eteriske Studio" for free in-game rewards! 🔎Explore all Locations; 👋Play with friends; ✨Game is Fanmade! Contact us if there's any issues; 🎀in the game all locations from Minecraft. Tags: RP, Morphs, Horror Made with 💖

Last updated by the developer 29 Aug 2025, 09:16 UTC.

0
playing (measured 10 Aug 2026, 18:00 UTC)
820,261
lifetime visits
88%
liked (1,414 👍 / 186 👎)
174,746
favourites (213.0 per 1k visits)
15 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[-50%] Rainbow Carpet
579 R$
VIP
379 R$
Jetpack
279 R$
Super Speed
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome300,984 · 0.00% win
Collected All The Shards · collection4,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.