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CAPYBARA

CAPYBARA

A Roblox experience owned by will29557 so tuff.

HorrorENhorrorcapybaranarrative

Description (written by the developer; not a statement by this register)

this is a horror game about a capybara .. You wake up at a McDonald's, unaware of what happened. You seem to hear beatboxing outside, but you are unsure of what it is coming from. It starts to get closer. You see a large figure rapidly approaching you. It is a capybara. It turns out that his minions kidnapped you. You don't need to worry about that, they're not here. The capybara is too fat to fit into the McDonald's. So you exit from the back. It starts chasing you. You can't see. But luckily, you have a flashlight. Before you have turned it on, you see a fire from the distance. You seem to have lost the capybara. You check it out, but you hear the beatboxing behind you. It's over. Your vision turns pitch black. You have died. Before you woke up here, you have heard a bit about this place. One thing from your memory is that it is thought that there was another capybara, but nobody knows where it went. After all, it could be the reason the capybara is so fat.

Last updated by the developer 13 Jul 2023, 17:02 UTC.

0
playing (measured 15 Aug 2026, 02:37 UTC)
575
lifetime visits
80%
liked (4 👍 / 1 👎)
2
favourites (3.5 per 1k visits)
16 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
25 R$
donation
25 R$
10 robuc donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

hi · welcome5 · 0.00% win
you fell · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.