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Thrill Hills Theme Park

Thrill Hills Theme Park

A Roblox experience owned by Thrill Hills Theme Park.

SimulatorENtheme parkmulti-genre adventurecollectible coins

Description (written by the developer; not a statement by this register)

Leave a LIKE if you want to support the game! 👍 Welcome to Thrill Hills! 🎉 Here at Thrill Hills, you can explore our wonderful theme park by having adventures crossing through the age of cowboys, journeying into the future, blasting through a cartoon world, hunting vampires, running from an ancient Yeti, and even viewing the once vivid land of spirits and dragons! Feel free to collect Thrill Coins and view our store for extra perks!🤝 This game is not intended to be associated with any real-world companies. Tags: roblox themepark resorts theme park amusement park fun fair funfair bloxton aquapark salon aqua park slide slides store ride military rides rollercoaster coaster nova cafe jobs hotel roleplay rp target bloxburg work resort theatre army parlor kestrel boho pastriez war universal clothing waterpark bakery waterworld water world, hotels, theme park themepark roller coaster rollercoaster ride rides park disney Disneyland universal studios

Last updated by the developer 3 Jan 2026, 11:50 UTC.

0
playing (measured 11 Aug 2026, 08:02 UTC)
291,745
lifetime visits
69%
liked (425 👍 / 192 👎)
2,877
favourites (9.9 per 1k visits)
17 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP - Premiere Pass
325 R$
The Seed Tour
125 R$
Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Visited! · welcome100,254 · 100.0% win
You rode Runaway Railway · other7,022 · 0.00% win
You rode Studio Trouble · other6,500 · 0.00% win
Rode the Studio Backlot Tour · other6,182 · 0.00% win
You visited Transylvania to ride Vampire Hunt! · other1,909 · 0.00% win
You Rode Living with the Land · other1,680 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6915 August 2026 — 69 % liked25 August 2026 — 69 % liked4 September 2026 — 69 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:3469no change
25 Aug 2026, 01:3669no change
15 Aug 2026, 01:2069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.