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approaching bearable

approaching bearable

A Roblox experience owned by approaching bearable.

Social & hangoutENnaturesocialrelaxation

approaching bearable is a social-hangout experience created on 2022-06-18. It has recorded 1,449,556 lifetime visits and 42,724 favorites. The current player count is 0. The experience holds a 94% like percentage. Creators include iltria, harmonykills, and mr toons, with music by albatross.

Description (written by the developer; not a statement by this register)

game about hanging out in nature --- made by iltria, harmonykills, and mr toons music by albatross

Last updated by the developer 24 Jan 2026, 00:56 UTC.

0
playing (measured 10 Aug 2026, 21:22 UTC)
1,449,556
lifetime visits
94%
liked (11,780 👍 / 752 👎)
42,671
favourites (29.4 per 1k visits)
18 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

too strong, traveler · other54,785 · 0.00% win
acquired taste · other46,085 · 0.00% win
if it were a good morning... · other22,197 · 0.00% win
a quiet place · other14,635 · 0.00% win
schpoingle · other3,997 · 0.00% win
home · other3,569 · 0.00% win
business partner · other776 · 0.00% win
peace & quiet · other664 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:1694no change
23 Sept 2026, 15:0794no change
13 Sept 2026, 14:5094no change
14 Aug 2026, 12:3394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.