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SCP : Inside Laboratory [PRE-ALPHA]

SCP : Inside Laboratory [PRE-ALPHA]

A Roblox experience owned by End Studioz.

HorrorENSCPhorrormultiplayer

Description (written by the developer; not a statement by this register)

[PRE-ALPHA] THE GAME STILL HAS NO MOBILE SUPPORT SCP : Inside Laboratory is a multiplayer round game based on SCP: Secret Laboratory ───────────────────────────────── Game is still new, you may encounter some bugs and lack of content This game will have more content in the future. WE ARE LOOKING FOR MAP BUILDER

Last updated by the developer 12 Jun 2026, 15:36 UTC.

0
playing (measured 11 Aug 2026, 14:53 UTC)
6,084
lifetime visits
90%
liked (120 👍 / 13 👎)
322
favourites (52.9 per 1k visits)
20 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
255 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,475 · 0.00% win
Alpha Tester · welcome3,474 · 0.00% win
I'm an anomaly... · other766 · 0.00% win
Take no more than two, please!! · collection456 · 0.00% win
Take a stop! · other242 · 0.00% win
I reject my humanity! · collection47 · 0.00% win
I'll take my revenge! · progression42 · 0.00% win
I quit! · progression29 · 0.00% win
Alpha Warhead · other7 · 0.00% win
Lights Out! · progression3 · 0.00% win
You have been Cured. · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.