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Billie's Dance Studio

Billie's Dance Studio

A Roblox experience owned by Wildflower Dance Company.

RoleplayENdance simulationsocial roleplaymusic rhythm

Billie's Dance Studio is a roleplay experience created on June 21, 2022. The game has accumulated 14,468,311 lifetime visits and maintains a 92 percent like percentage. Currently, 205 users are playing. The experience features 21,712 favorites. It includes stage control, homes, and a music system. Scripts and animations are credited to @nxcollee.

Description (written by the developer; not a statement by this register)

Welcome to Billie's Dance Studio! Make sure to thumbs up if you enjoyed, I highly appreciate it ❤ THANK YOU FOR 14 MILLION VISITS! Your support means the world to me ❤️ 💃 Come up with your own dance routines! 💃 ✨ Make new friends and teammates! ✨ Scripts, animations, + builder: @nxcollee [FEATURES] --Stage Control --Homes! - -- Official uniform for sale - -- Changeable pyramid! - -- New chars - -- Expanded map — Competition stage! - --Free Music system! - --Free char command! - *JOIN THE GROUP TO BECOME AN OFFICIAL DANCER! * https://www.roblox.com/communities/15048563/Abby-Lees-Dancers-Company#!/about BUY COSTUMES FEATURED IN GAME: https://www.roblox.com/games/139727853070299/WDC-Costume-Shop More animations and map expansions are already in the works! My Other Games: 🎀 AXC CHEER [V3] 🎀: https://www.roblox.com/games/18255131411/AXC-CHEER-V3-NEW 🤸‍♀️ [SSG] Gymnastics Center 🤸‍♀️: https://www.roblox.com/games/13939405973/SSG-Gymnastics-Center

Last updated by the developer 19 Aug 2026, 06:17 UTC.

94
playing (measured 22 Aug 2026, 07:50 UTC)
14,590,681
lifetime visits
92%
liked (10,277 👍 / 840 👎)
23,923
favourites (1.6 per 1k visits)
21 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9424016710 August 2026 — 204 players21 August 2026 — 238 players21 August 2026 — 240 players21 August 2026 — 222 players21 August 2026 — 200 players22 August 2026 — 135 players22 August 2026 — 174 players22 August 2026 — 177 players22 August 2026 — 152 players22 August 2026 — 112 players22 August 2026 — 105 players22 August 2026 — 116 players22 August 2026 — 94 players10 August 202622 August 2026
13 measurements spanning 12 days, net -110. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–262 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 07:5094-22
22 Aug 2026, 06:50116+11
22 Aug 2026, 05:50105-7
22 Aug 2026, 04:50112-40
22 Aug 2026, 03:50152-25
22 Aug 2026, 02:50177+3
22 Aug 2026, 01:50174+39
22 Aug 2026, 00:50135-65
21 Aug 2026, 23:50200-22
21 Aug 2026, 22:50222-18
21 Aug 2026, 21:50240+2
21 Aug 2026, 20:54238+34
10 Aug 2026, 15:03204first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 donation!
1,000 R$
500 donation!
500 R$
100 donation!
100 R$
50 donation!
50 R$
[STAGE] Control Room
45 R$
25 donation!
25 R$
10 donation!
10 R$
5 donation!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to WDC! · welcome2,770,793 · 42.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked1 November 2026 — 92 % liked13 August 20261 November 2026
21 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 21
Measured (UTC)% likedChange
1 Nov 2026, 18:3992no change
22 Oct 2026, 18:3792no change
12 Oct 2026, 18:3492no change
2 Oct 2026, 18:3392no change
22 Sept 2026, 18:3092no change
12 Sept 2026, 18:2192no change
2 Sept 2026, 18:1792no change
23 Aug 2026, 18:0492no change
22 Aug 2026, 07:5092no change
22 Aug 2026, 06:5092no change
22 Aug 2026, 05:5092no change
22 Aug 2026, 04:5092no change
22 Aug 2026, 03:5092no change
22 Aug 2026, 02:5092no change
22 Aug 2026, 01:5092no change
22 Aug 2026, 00:5092no change
21 Aug 2026, 23:5092no change
21 Aug 2026, 22:5092no change
21 Aug 2026, 21:5092no change
21 Aug 2026, 20:5492first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.