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Raise a Van 2

Raise a Van 2

A Roblox experience owned by Dominators Studio.

SimulatorENpet simulationclickerfloppa-inspired

Raise a Van 2 is a simulator experience created on June 21, 2022. The game has accumulated 1,814,861 lifetime visits and 9,016 favorites. It maintains an 84% like percentage. Currently, zero users are playing the experience. The description indicates gameplay involves raising pets and collecting trophies.

Description (written by the developer; not a statement by this register)

[ DO NOT PLAY THIS GAME! ] A game where you raise your own pet! Take care of your pets to kept them alive lol. If you found bugs, please report it to our group! ❗RECOMMENDED TO PLAY IN A SERVER WITH LOW PING❗ ⚠Spamming, Cheating, Exploiting, Swearing or break any Roblox ToS will permanently ban from this game!⚠ 💰Click the Van for money! 💸Buy useful stuff to help you! 😎Become richer than Jeff Bezos! 🏆Collect trophies and badges! 🤝Chat with friends! Inspired by Raise A Floppa. You should play the game before playing this game. https://www.roblox.com/games/9203864304/raise-a-floppa https://www.roblox.com/games/9772878203/raise-a-floppa-2 Join our group for +4 money! https://www.roblox.com/groups/14671079/Dominators-Studio#!/about

Last updated by the developer 27 Oct 2024, 03:31 UTC.

0
playing (measured 10 Aug 2026, 16:21 UTC)
1,814,861
lifetime visits
84%
liked (2,202 👍 / 408 👎)
9,015
favourites (5.0 per 1k visits)
21 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

wake up · welcome521,461 · 100.0% win
100k visits! · other504,930 · 100.0% win
Raised Mrs Van · other236,397 · 100.0% win
Hapy Birthday! · other197,884 · 0.00% win
Raised Bingus · other182,165 · 0.00% win
Starved · other170,279 · 0.00% win
unlocked front door · progression145,654 · 0.00% win
Joined Hangout · welcome110,669 · 0.00% win
Raised Kotek · other101,380 · 0.00% win
UFO · other89,059 · 0.00% win
Escaped Backroom · progression88,095 · 0.00% win
Spooky Month!! · other80,054 · 0.00% win
second floor · progression76,482 · 0.00% win
reject you return to mrbeast · other75,349 · 0.00% win
Flamgo · other61,676 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 13:0284no change
14 Aug 2026, 10:3184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.