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[GAME MOVED]

[GAME MOVED]

A Roblox experience owned by The Coolest Kids Of Them All.

OtherEN

[GAME MOVED] (2022) is measured at over 1 million lifetime visits on Roblox. It records a like rating of 90%, 7,505 favourites.

Description (written by the developer; not a statement by this register)

https://www.roblox.com/games/14712331154/Ragdoll-Factory

Last updated by the developer 10 Oct 2024, 16:48 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
1,018,496
lifetime visits
90%
liked (3,496 👍 / 376 👎)
7,503
favourites (7.4 per 1k visits)
22 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent 2x Kill Bonus
99,999 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Getting Started · welcome244,642 · 0.00% win
A Single Pwn · other225,826 · 0.00% win
Decent Pwnage · other193,024 · 0.00% win
First Time Shopper · welcome172,428 · 0.00% win
Cowboy Raid · other152,863 · 0.00% win
Good Pwnage · other115,102 · 0.00% win
One Small Step · welcome99,997 · 0.00% win
Grave Digger · other93,191 · 0.00% win
Super Pwnage · other59,296 · 0.00% win
Tide Popper · other42,163 · 0.00% win
Burning Pit · other40,920 · 0.00% win
Ultra Pwnage · other36,070 · 0.00% win
Reached Midgame · progression23,379 · 0.00% win
Achieved Heaven · progression18,053 · 0.00% win
Reached Variants · collection11,719 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.