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RoLive (Live Stream)

RoLive (Live Stream)

A Roblox experience owned by CΟRΕ Studios.

RoleplayENstreaming simulationmap creationsocial roleplay

RoLive (Live Stream) is a roleplay experience created on 2022-06-22. The game currently has 56 players and 1,799,722 lifetime visits. It holds 44,345 favorites and a 75% like percentage. Features include streaming, map loading, donations, clips, and badges.

Description (written by the developer; not a statement by this register)

Welcome to RoLive! Have you ever wanted to be a streamer? In RoLive you can! Here's what you can do here: 🔴 Live - Watch or create streams! 🌍 Load Maps – Stream on 200+ default or custom maps! 💰 Get Donations – Receive support from your viewers in Robux! 🎥 Clips - Watch or upload clips! 🏅 Achieve Badges – There are 150+ Badges for you to get! 📜 Build & Submit Maps – Build your maps and contribute to RoLive with our Map Creation Kit: https://create.roblox.com/store/asset/10138455033/RoLive-Map-Creation-Kit 📰 Detailed Update Log – Removed due to required age verification on DevForum 🔨 Credits: Uygi1234 – Owner, Programming, UI Mateufil – Co-Owner, Programming, Maps Tryveili - Developer mich18881 – Admin, Map Submissions Checking + All Map Creators who contributed by making a map for RoLive!

Last updated by the developer 1 Aug 2026, 21:29 UTC.

56
playing (measured 10 Aug 2026, 18:45 UTC)
17,997,229
lifetime visits
75%
liked (8,070 👍 / 2,621 👎)
44,660
favourites (2.5 per 1k visits)
22 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:45123first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
175 R$
2x StreamBux
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to RoLive! · welcome3,087,466 · 65.5% win
My First Stream · welcome2,372,707 · 44.7% win
Liking the Stream · other1,512,196 · 27.9% win
Liking the Streamer · other1,262,333 · 23.5% win
Music Player · other810,545 · 24.3% win
My First Like · other475,076 · 12.8% win
My First Follower · social447,340 · 12.1% win
Many Badges · other446,866 · 0.00% win
Stream Raid! · other420,682 · 8.6% win
StreamBux Collectible! · collection355,268 · 10.3% win
Helpful Viewer · other306,618 · 4.1% win
Liking the Map · other294,522 · 3.2% win
Many Joins · welcome262,357 · 10.8% win
Many Streams · other190,966 · 5.6% win
Stream Effect · other190,954 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:0775no change
13 Aug 2026, 17:0475first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.