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NPCs are becoming Weird

NPCs are becoming Weird

A Roblox experience owned by Zombie Family HouseHold.

Last updated by the developer 23 Nov 2022, 21:21 UTC.

0
playing (measured 13 Aug 2026, 07:32 UTC)
217
lifetime visits
100%
liked (1 👍 / 0 👎)
3
favourites (13.8 per 1k visits)
23 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Dead · other43 · 0.00% win
Amogus · other22 · 0.00% win
Alternate World · progression13 · 0.00% win
Bomb · other12 · 0.00% win
Bee · collection11 · 0.00% win
Alternate Death · other10 · 0.00% win
Hacker Ending · progression10 · 0.00% win
Spider · other10 · 0.00% win
EGG · collection7 · 0.00% win
lonely · other7 · 0.00% win
what · other4 · 0.00% win
mmonke · other4 · 0.00% win
Backrooms · other4 · 0.00% win
Christmas Banana · collection4 · 0.00% win
Alternate Backrooms · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.