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Train Tycoon (not really)

Train Tycoon (not really)

A Roblox experience owned by revize.

Last updated by the developer 6 Dec 2025, 15:16 UTC.

0
playing (measured 17 Aug 2026, 11:37 UTC)
1,715
lifetime visits
100%
liked (3 👍 / 0 👎)
4
favourites (2.3 per 1k visits)
23 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 11:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1B Robux
999,999,999 R$
HICOM Admin
800 R$
500 Robux
500 R$
RPG
60 R$
50 Robux
50 R$
50 Robux
50 R$
40 Robux
40 R$
Twenty - Five Robux
25 R$
20 Robux
20 R$
20 Robux
20 R$
15 Robux
15 R$
15 Robux
15 R$
10 Robux
10 R$
L4 Keycard
5 R$
L4 Keycard
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game! · welcome0 · 0.00% win
lucas · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.