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The Quarry - Reborn

The Quarry - Reborn

A Roblox experience owned by Poot Industries.

TycoonENminingidlesimulation

Description (written by the developer; not a statement by this register)

- Inspired by the great Dummiez (The Quarry) How to sell blocks? You can only sell blocks at the surface. Select a block from your inventory and your sell tab will become active where you can then specify an amount or sell all for money. How do I upgrade? You can only upgrade at the surface. Once at the surface, your upgrade tab will appear. Select an upgrade you wish to have and confirm your purchase. Why is mining taking so long? layer requirements: Stone - 150 blocks mined Granite - 500 blocks mined Basalt - 1,000 blocks mined Magma - 2,000 blocks mined Insufficient mined penalty: -500% mining rate Quarry reset limit: 1,000,000 generated blocks Thumbnail & Icon - Lorenzo5555

Last updated by the developer 27 Jun 2022, 16:16 UTC.

0
playing (measured 21 Aug 2026, 17:51 UTC)
762
lifetime visits
82%
liked (18 👍 / 4 👎)
44
favourites (57.7 per 1k visits)
24 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 17:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Dynamite
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet Your Maker · social327 · 0.00% win
Dirt · other285 · 0.00% win
Copper · collection215 · 0.00% win
Grass · other179 · 0.00% win
Silver · other113 · 0.00% win
Gold · collection66 · 0.00% win
Stone · collection32 · 0.00% win
Sapphire · collection26 · 0.00% win
Granite · other18 · 0.00% win
Ruby · collection16 · 0.00% win
Emerald · collection11 · 0.00% win
Basalt · other6 · 0.00% win
Diamond · collection5 · 0.00% win
Uranium · collection5 · 0.00% win
Amethyst · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.