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Yardlands: Insect Game

Yardlands: Insect Game

A Roblox experience owned by Insect Perspective.

SurvivalENinsectscompetitive survivalcreature collection

Description (written by the developer; not a statement by this register)

⚠ This game cannot support low-end devices ⚠ Some features are not yet added or some may not work ⚠ Please read the rules before playing Yardlands is a competitive survival game, which you can play as various insects, arachnids, and more! There are different locations to choose from, which have their own unique creatures! You can earn credits by killing creatures, which is used to purchase other creatures and locations! Whether you enjoy or dislike, please send feedback so I can improve this game!

Last updated by the developer 3 Aug 2025, 18:43 UTC.

0
playing (measured 11 Aug 2026, 20:36 UTC)
57,149
lifetime visits
86%
liked (98 👍 / 16 👎)
1,252
favourites (21.9 per 1k visits)
24 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome27,215 · 100.0% win
Army Commander · other6,211 · 100.0% win
I'm Drowning! · other1,247 · 0.00% win
Life Cycle Complete · progression1,163 · 0.00% win
Flooded Forest 2.0?? · progression582 · 0.00% win
Life in the Yard · other465 · 0.00% win
Damp and Logs · other251 · 0.00% win
Grand Theft Pollen · other30 · 0.00% win
Murder! · other21 · 0.00% win
Unexpected Meal · other7 · 0.00% win
Veterans · other6 · 0.00% win
The Roly Poly who Could · other4 · 0.00% win
A Little Friend · other2 · 0.00% win
Gold Clicker · other1 · 0.00% win
Completionist · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8615 August 2026 — 86 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 16:5186no change
15 Aug 2026, 16:3486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.