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Facility

Facility

A Roblox experience owned by // Group.

OtherEN

Description (written by the developer; not a statement by this register)

// Intermission

Last updated by the developer 8 Jun 2026, 03:41 UTC.

0
playing (measured 10 Aug 2026, 19:03 UTC)
10,429,487
lifetime visits
70%
liked (10,455 👍 / 4,512 👎)
95,262
favourites (9.1 per 1k visits)
26 June 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

File
30,000,000 R$
File
17,500,000 R$
File
10,000,000 R$
File
10,000,000 R$
File
7,500,000 R$
File
5,000,000 R$
File
4,750,000 R$
File
4,500,000 R$
File
3,750,000 R$
File
3,514,436 R$
File
3,250,000 R$
File
2,250,000 R$
File
525,000 R$
File
400,000 R$
Headless
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

// Visit Logged · welcome1,654,912 · 36.4% win
// · other683 · 0.00% win
// · other4 · 0.00% win
// · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked2 September 2026 — 70 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:0470no change
23 Aug 2026, 20:0370no change
13 Aug 2026, 20:0270first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.