[OFFICIAL] Unique Clicker
A Roblox experience owned by Foxy's Dev Studios..
Clicker & idleENcase openingeconomy simulationluck-based
Description (written by the developer; not a statement by this register)
Unique Clicker is a game of luck. As you open cases you receive items which you can either keep to deck out your character or sell to get richer. Your goal is to become the richest player in the game!
Last updated by the developer 24 Sept 2017, 18:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 14:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 07:37 | 61 | no change |
| 16 Aug 2026, 07:35 | 61 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.