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Time it! (Beta)

Time it! (Beta)

A Roblox experience owned by Classical Simple Studios.

ObbyENtimingobbycoin grind

Description (written by the developer; not a statement by this register)

Time It! A game where you can grind out your coins, master your timing skills ✨Update 2✨ 🔥 New Gamemode🔥 🤯 Expansion 🤯 🪱 Bug fixes🪱 🎶 New music🎶 🏗️ New Obby🏗️ More coming soon!

Last updated by the developer 26 Dec 2025, 21:03 UTC.

0
playing (measured 25 Aug 2026, 15:07 UTC)
197
lifetime visits
67%
liked (2 👍 / 1 👎)
2
favourites (10.2 per 1k visits)
25 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
2X Coins
199 R$
Speed + Gravity Bundle
179 R$
Gravity Coil
149 R$
Speed Coil
79 R$
50 Coins
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.