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Demolition Dash | PRE-ALPHA

Demolition Dash | PRE-ALPHA

A Roblox experience owned by TheBasic Productions.

OtherENpre-alphamultiplayerbug-reporting

Description (written by the developer; not a statement by this register)

Welcome to Demolition Dash Please note this game is in Pre-Alpha and not all gaming experiences will be good. The game is not in full release yet, you may experience Data loss, or glitchy games. Please report any Bugs/Exploits to TheoAlpha and Basic_Joshua Demolition Dash was made for better gaming experience and made for pure fun, Bring friends along and enjoy playing along with them! Join our group for in-game perks and game codes! https://www.roblox.com/Groups/Group.aspx?gid=3307791 We ensure that your gaming experience is wonderful and that you all enjoy the game.

Last updated by the developer 8 Mar 2023, 05:14 UTC.

0
playing (measured 20 Aug 2026, 14:37 UTC)
365
lifetime visits
69%
liked (9 👍 / 4 👎)
12
favourites (32.9 per 1k visits)
28 June 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
1,500 R$
Extra Life
300 R$
Double Coins
250 R$
Double Jump
150 R$
Double Speed
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha · other207 · 0.00% win
Beta Testing! · other0 · 0.00% win
You've played the game! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.