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Strong Lifting Simulator💪

Strong Lifting Simulator💪

A Roblox experience owned by Pav Games.

SimulatorENgymrebirthpvp

Strong Lifting Simulator💪 is a simulator experience created on 2022-06-26. It has recorded 591,995 lifetime visits and 1,715 favorites. The game maintains a 93% like percentage. Currently, zero users are playing. The description highlights weight lifting, rebirth mechanics, player combat, and leaderboard competition.

Description (written by the developer; not a statement by this register)

👍 Use code "1klikes" and LIKE the game for a FREE in-game boost! 📢 Next code releases at 5,000 likes! 💪 Lift different weights! ✨ Rebirth to earn more strength, coins, speed, and damage! 👊 Fight other players! 🏆 Get on the leaderboards! 🎁 Join Pav Games to unlock the group chest! https://www.roblox.com/groups/12738381 Training Simulator, Lifting, Gym, Muscle, Strongest, Training, Strong

Last updated by the developer 13 Mar 2025, 00:14 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
591,995
lifetime visits
93%
liked (2,724 👍 / 202 👎)
1,715
favourites (2.9 per 1k visits)
26 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite DNA!
399 R$
x2 Coins!
399 R$
x2 Strength!
399 R$
Infinite Size!
299 R$
Fast Lift!
299 R$
x2 Health!
199 R$
Auto Lift!
199 R$
x2 Damage!
199 R$
x2 Kills!
199 R$
x2 Speed!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Strength · progression23,410 · 0.00% win
1K Strength · progression12,251 · 0.00% win
10K Strength · progression7,029 · 0.00% win
100K Strength · progression4,395 · 0.00% win
1 Rebirth · progression4,357 · 0.00% win
1M Strength · progression2,180 · 0.00% win
1B Strength · other1,260 · 0.00% win
1T Strength · other342 · 0.00% win
1Q Strength · other188 · 0.00% win
1Qu Strength · other146 · 0.00% win
1S Strength · other78 · 0.00% win
1Sp Strength · other50 · 0.00% win
1O Strength · other47 · 0.00% win
1N Strength · other44 · 0.00% win
1D Strength · other43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:5093no change
14 Aug 2026, 19:4793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.