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Experience [πŸ”Š VOICE-CHAT]

Experience [πŸ”Š VOICE-CHAT]

A Roblox experience owned by LARR Studios.

Social & hangoutENsocial hubvoice chatminigames

Description (written by the developer; not a statement by this register)

The Experience! We're (ALMOST) like a Club, however there's game rooms and other things you can enjoy with your friends! Features Currently: - Voice chat (Must be verified 13+) - VR compatible - Titles + Tags - Korblox and Headless (/headless or /korblox) πŸ€ Basketball court + Minigames And more to come! To sync with people use /sync (NAME) /unsync (NAME) Or click on the person to sync/unsync. ⚠️ Disclaimer: ⚠️ We are not responsible of any actions being made happening on/off this experience by other players. If you wish to report someone, use the roblox report button. Otherwise, join our communication server and contact us. πŸ˜„ Join our group and become part of the community!

Last updated by the developer 7 Jul 2025, 05:35 UTC.

0
playing (measured 22 Aug 2026, 21:32 UTC)
631
lifetime visits
100%
liked (5 πŸ‘ / 0 πŸ‘Ž)
2
favourites (3.2 per 1k visits)
27 June 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
300 R$
Invisible Cape
100 R$
Vibe Bear
50 R$
Speedcoil
40 R$
Vibe Glowstick
30 R$
Vibe Balloon
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Β· welcome72 Β· 0.00% win
You met the Owner! Β· other27 Β· 0.00% win
1000 Time Played! Β· other5 Β· 0.00% win
5000 Time Played! Β· other0 Β· 0.00% win
10000 Time Played! Β· other0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.