Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[LABS!]Social Credit Tycoon

[LABS!]Social Credit Tycoon

A Roblox experience owned by The Funny Gaems Inc..

TycoonENtycoonsocial creditalpha

Description (written by the developer; not a statement by this register)

This game is about you collecting social credit from the government by doing some 'legal' jobs etc. Doing jobs from doing laundry and cleaning up the hood to BLOWING UP AN ATM or ROBBING A BANK or even FIGHTING PIRATES and even doing AN ANOTHER COUNTRY'S MILITARY Funny game rated 10/10 by my mother The game might have quite the bugs cause it's currently in alpha. So feel free to send bug reports if you can. Thank you for playing!

Last updated by the developer 7 Jan 2025, 12:43 UTC.

0
playing (measured 10 Aug 2026, 23:02 UTC)
6,842
lifetime visits
80%
liked (166 👍 / 41 👎)
394
favourites (57.6 per 1k visits)
28 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Social Credits
1,337 R$
FlameThrower
666 R$
VIP Admin Gamepass
450 R$
MG42 Gamepass
360 R$
AK47 Gamepass
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First played the game! · welcome4,068 · 0.00% win
10K Social Credit · other0 · 0.00% win
25K Social Credit · other0 · 0.00% win
100K Social Credit · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.