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WrestlingX [TESTING]

WrestlingX [TESTING]

A Roblox experience owned by Ardio | Liliardio.

SportsENPro WrestlingWWE/AEW/NJPW InspiredCharacter Customization

Description (written by the developer; not a statement by this register)

From the creator of Wrestling 2X and Undisputed Combat. Step into the ring and put on 5-star classics in an authentic pro wrestling experience inspired by WWE, AEW, and NJPW. ⚠️ EARLY TESTING: Mechanics, balancing, and features are actively being built. 🛠️ Current Features • Real wrestling action • Full customization suite (Entrances, Movesets, Appearance) • Community Creations - Championships & Weapons - Wrestle in front of a Crowd, or Hone your skill in the Gym - Various Match Types & Factions 🚀 Coming Soon • Overall System • More Animations & Create a Move 👍 Favorite and follow for updates!

Last updated by the developer 10 Aug 2026, 06:37 UTC.

0
playing (measured 10 Aug 2026, 17:45 UTC)
6,359
lifetime visits
72%
liked (348 👍 / 133 👎)
1,931
favourites (303.7 per 1k visits)
29 June 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Commentary
249 R$
Extended Entrance(s)
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to WrestlingX · welcome12,709 · 25.5% win
First Win · progression2,328 · 4.4% win
Championship Material · progression782 · 2.1% win
Met the Owner · welcome457 · 0.90% win
I can almost taste it... · progression417 · 0.80% win
Technical Master · other364 · 0.60% win
Bad Blood · progression234 · 0.50% win
Seasoned Vet · progression11 · 0.00% win
Top of My Game · progression8 · 0.00% win
I AM THE BEST IN THE WORLD · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

729181.517 August 2026 — 91 % liked27 August 2026 — 86 % liked6 September 2026 — 82 % liked16 September 2026 — 79 % liked26 September 2026 — 76 % liked6 October 2026 — 75 % liked16 October 2026 — 72 % liked26 October 2026 — 72 % liked17 August 202626 October 2026
8 measurements spanning 70 days, net -19. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 20:2172no change
16 Oct 2026, 20:1872-3
6 Oct 2026, 20:1775-1
26 Sept 2026, 20:1676-3
16 Sept 2026, 18:1979-3
6 Sept 2026, 18:1882-4
27 Aug 2026, 18:0886-5
17 Aug 2026, 18:0091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.