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Happy Birthday STORY

Happy Birthday STORY

A Roblox experience owned by Sungmin Studios Official.

HorrorENhorror narrativemultiple endingssurvival mechanics

Description (written by the developer; not a statement by this register)

Welcome to Happy Birthday STORY! 🎁 Join the New Sungmin Studios group for a Free Item! 🎁 🔊 Play with the sound up for the best experience! 🔊 🛒 Struggling to survive? Check out the store for some helpful perks to help you survive! 🛒 ✨ Can you get all TWO endings? Play again to win Both badges! ✨ 👍 Be sure to like and favorite this game if you enjoyed it! ⭐ Premium Benefits: - Premium Dialogue Deign! - 1000 Gems! - Flashlight! - Medkit! - Camera Tags: Horror, Scary, Terror, Camping, Break In, Bad Dog Story, Aquarium Story, Aventure

Last updated by the developer 16 Jun 2026, 00:03 UTC.

0
playing (measured 12 Aug 2026, 22:05 UTC)
401
lifetime visits
100%
liked (4 👍 / 0 👎)
13
favourites (32.4 per 1k visits)
1 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Be The SungExetior
650 R$
50+ Health
345 R$
Dark Sword
250 R$
Med-Kit
250 R$
Be a Brother
199 R$
Wooden Sword
150 R$
VIP
150 R$
Flashlight
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome81 · 0.00% win
Lobby Obby! · progression32 · 0.00% win
Secret Cutscene#1 · secret26 · 0.00% win
Good Ending · progression0 · 0.00% win
Johnny Bad Ending · progression0 · 0.00% win
Johnny Ending · progression0 · 0.00% win
Bad Ending · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.