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Side Slash!

Side Slash!

A Roblox experience owned by Side Slash!.

RacingENside-scrollingdungeon-crawlerclass-based

Description (written by the developer; not a statement by this register)

Side Slash is a fun 2.5D Side-Scrolling RPG! Explore a fun adventurous world, defeating enemies and collecting items. Clear dungeons to unlock new challenges to explore! Be warned, the challenges presented will not be a cakewalk! There are 4 Classes! Found an Error? or problem with your data? - Contact via Social Links

Last updated by the developer 9 Oct 2025, 22:07 UTC.

0
playing (measured 11 Aug 2026, 08:48 UTC)
36,444
lifetime visits
72%
liked (366 👍 / 139 👎)
1,785
favourites (49.0 per 1k visits)
2 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Bank Storage +
175 R$
Premium Party
150 R$
Music Player
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Down Came the Rain · other2,501 · 0.00% win
Not an Inside Story · other845 · 88.9% win
Knight without a King381 · 0.00% win
Lost But not Least · other302 · 0.00% win
Millionaire · other9 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7216 August 2026 — 72 % liked26 August 2026 — 72 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:1572no change
16 Aug 2026, 02:0872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

side-slash.fandom.com0 active editors · 1,650 edits
102 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.