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Frenzy

Frenzy

A Roblox experience owned by The Blox Guys.

Fighting & PvPENthrowinglast one standingcosmetics

Frenzy is a fighting-pvp experience created on 2017-06-29. It has recorded 2,535,591 lifetime visits and 44,547 favorites. Currently, zero users are playing. The title holds a 70% like percentage. The description indicates it is a throwing game involving customizable knives and effects.

Description (written by the developer; not a statement by this register)

Blox Guys is proud to present Frenzy, a throwing game where you aim to be the last one standing! Customize each knife type with its own motion path and ultimate to fit your playing style then choose an effect to bring into a match to set yourself up for victory. In the lobby feel free to manage your inventory, check out if your friends are playing, hang out with friends, and even trade your excess/unwanted items. Don't forget to check in with the rewards guy every day as well to pick up your daily quest for some extra coins to purchase (or save for) new effects, motion paths, ultimates, knives, and even cosmetics.

Last updated by the developer 16 Aug 2023, 17:40 UTC.

0
playing (measured 17 Aug 2026, 13:48 UTC)
2,535,591
lifetime visits
70%
liked (9,102 👍 / 3,914 👎)
44,547
favourites (17.6 per 1k visits)
29 June 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 13:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legend
2,000 R$
Hero
1,500 R$
Elite
1,000 R$
Veteran
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other59 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

frenzy.fandom.com0 active editors · 2,690 edits
155 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.