ZOMBIE INVASION
A Roblox experience owned by CUBE-STUDIO.
HorrorENCOD-inspiredsurvivalhorror
ZOMBIE INVASION is a horror experience created on 2022-07-03. It has recorded 59,610,968 lifetime visits and currently has 387 players online. The title holds 67,940 favorites and maintains a 79% like percentage. The game features mobile, PC, and gamepad support with specific control schemes for each platform.
Description (written by the developer; not a statement by this register)
Try to survive the zombie apocalypse as long as possible. The game is inspired by COD Zombie. Follow the game owner, join the community and like the game to earn bonuses! Enable notifications to stay updated! Premium benefits are available! Extra weapons and health at the start! [MOBILE SUPPORT] The shot is fired automatically, you just need to aim at the zombies. [PC] Chat - [ / ] Lock / Unlock mouse - [F4] KEYBOARD Movement - [W][S][A][D] Interaction (Hold) - [F] Aim - [Right Mouse Button] Reload - [R] Change Weapon - [1][2] Sprint (Hold) - [Left Shift] [GAMEPAD] [X] - Activate, [A] - Jump, [Y] - Reload [L1] - Aim, [L2] - Weapon, [R1] - Fire, [R2] - Run Tags: Zombie, Zombies, COD, Survival, Apocalypse, Invasion, Horror, Dead
Last updated by the developer 24 Aug 2026, 12:34 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 255 | +20 |
| 24 Aug 2026, 15:50 | 235 | -40 |
| 24 Aug 2026, 14:50 | 275 | -19 |
| 24 Aug 2026, 13:50 | 294 | -29 |
| 24 Aug 2026, 12:50 | 323 | +60 |
| 24 Aug 2026, 11:50 | 263 | -12 |
| 24 Aug 2026, 10:50 | 275 | -3 |
| 24 Aug 2026, 09:50 | 278 | +6 |
| 24 Aug 2026, 08:50 | 272 | +17 |
| 24 Aug 2026, 07:50 | 255 | -3 |
| 24 Aug 2026, 06:50 | 258 | +40 |
| 24 Aug 2026, 05:50 | 218 | +4 |
| 24 Aug 2026, 04:50 | 214 | +9 |
| 24 Aug 2026, 03:50 | 205 | +28 |
| 24 Aug 2026, 02:50 | 177 | -50 |
| 24 Aug 2026, 01:50 | 227 | +29 |
| 24 Aug 2026, 00:50 | 198 | -21 |
| 23 Aug 2026, 23:50 | 219 | +27 |
| 23 Aug 2026, 22:50 | 192 | -11 |
| 23 Aug 2026, 21:50 | 203 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:50 | 79 | no change |
| 24 Aug 2026, 15:50 | 79 | no change |
| 24 Aug 2026, 14:50 | 79 | no change |
| 24 Aug 2026, 13:50 | 79 | no change |
| 24 Aug 2026, 12:50 | 79 | no change |
| 24 Aug 2026, 11:50 | 79 | no change |
| 24 Aug 2026, 10:50 | 79 | no change |
| 24 Aug 2026, 09:50 | 79 | no change |
| 24 Aug 2026, 08:50 | 79 | no change |
| 24 Aug 2026, 07:50 | 79 | no change |
| 24 Aug 2026, 06:50 | 79 | no change |
| 24 Aug 2026, 05:50 | 79 | no change |
| 24 Aug 2026, 04:50 | 79 | no change |
| 24 Aug 2026, 03:50 | 79 | no change |
| 24 Aug 2026, 02:50 | 79 | no change |
| 24 Aug 2026, 01:50 | 79 | no change |
| 24 Aug 2026, 00:50 | 79 | no change |
| 23 Aug 2026, 23:50 | 79 | no change |
| 23 Aug 2026, 22:50 | 79 | no change |
| 23 Aug 2026, 21:50 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.