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Training Center School Pinewood

Training Center School Pinewood

A Roblox experience owned by -{[Chaos Insurgency]}-.

Last updated by the developer 22 Sept 2022, 12:32 UTC.

0
playing (measured 31 Aug 2026, 14:06 UTC)
615
lifetime visits
83%
liked (5 👍 / 1 👎)
4
favourites (6.5 per 1k visits)
4 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 14:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Field Marshal BA Ranks
16,666 R$
The Administration Of Pinewood
4,343 R$
1st Ground Forces Division BA
1,866 R$
Royal G-U-R-K-H-A Rifle BA
1,774 R$
Lieutenant General Rank BA
1,666 R$
Special Recon Regiment BA
1,111 R$
Royal Parastrooper BA
999 R$
Brigadier General Rank BA
199 R$
General BA RANKS
191 R$
Special Air service BA
176 R$
Pathfinder Platoon BA
176 R$
Royal tank regiment BA
167 R$
Scotstream Guard BA
139 R$
Rifle Regiment BA
114 R$
Warrant Officer 1st Rank BA
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Secret # · secret0 · 0.00% win
You Met Owner Official · other0 · 0.00% win
Met The Owner Little Brother Harker! · other0 · 0.00% win
Secret · secret0 · 0.00% win
Become A Developer · other0 · 0.00% win
Prestige # · progression0 · 0.00% win
Prestige # · progression0 · 0.00% win
Become a Officer BA · progression0 · 0.00% win
Thank you For Playing :) · welcome0 · 0.00% win
Become A Head Developer · other0 · 0.00% win
You Met The Son Owner Noob · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.