Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Spikes ( Lobby Update )

The Spikes ( Lobby Update )

A Roblox experience owned by Cactus Development Community.

HorrorENhorrorabandoned facilitysurvival

Description (written by the developer; not a statement by this register)

Corporation Spikes... Long Time Ago, this Corporation was very popular for the poeple and for the children, but years later Experiments started losing control and attacked many people. After that it was remained abandond and people are still trying to visit this Corporation. People that are we're trying to visit the corporation, because it had something very expensive and important for technology... The Internal Core Base Team told you a mission to find the missing people and return back safely with them... ( Recommended to play solo )

Last updated by the developer 10 Aug 2026, 18:21 UTC.

0
playing (measured 12 Aug 2026, 06:03 UTC)
283
lifetime visits
100%
liked (5 👍 / 0 👎)
7
favourites (24.7 per 1k visits)
4 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

really? DONATE :D
100 R$
DONATE :O
50 R$
DONATE :)
10 R$
DONATE :)
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Into the deep... · progression7 · 0.00% win
Owner.... · other6 · 0.00% win
??? · other4 · 0.00% win
Welcome... · welcome3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.