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FLOP

FLOP

A Roblox experience owned by Gunfight Studio.

ObbyENobstacle coursepuzzlesandbox

FLOP is an obby experience created on 2022-07-04. It has accumulated 2,920,729 lifetime visits and 24,973 favorites. The current like percentage is 69. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

New Stages Coming Soon! Flop your way around obstacles and puzzles or enjoy the Sandbox

Last updated by the developer 20 Nov 2025, 15:42 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
2,920,729
lifetime visits
69%
liked (9,660 👍 / 4,366 👎)
24,972
favourites (8.5 per 1k visits)
4 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Stages
1,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,768,369 · 0.00% win
Getting Started · welcome1,695,119 · 0.00% win
The Sandbox · other1,684,913 · 0.00% win
Stage 1 · progression312,796 · 0.00% win
Stage 2 · progression199,155 · 0.00% win
Super Flop · other138,695 · 0.00% win
Stage 3126,050 · 0.00% win
A Better Sandbox · other116,370 · 0.00% win
Flopping With Style · other99,511 · 0.00% win
Stage 4 · progression57,444 · 0.00% win
New Friends · social57,141 · 0.00% win
Stage 5 · progression45,245 · 0.00% win
Stage 6 · progression40,228 · 0.00% win
Stage 7 · progression34,526 · 0.00% win
Super Human · other24,405 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.