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DEVELOPMENT Lone Oak Nuclear Power Station

DEVELOPMENT Lone Oak Nuclear Power Station

A Roblox experience owned by Lone Oak Power Inc.

Description (written by the developer; not a statement by this register)

Welcome to Lone Oak Nuclear Power Station! The game currently has three endings. First one is the blowout. Second is when core survives 10 days (4 hours) and the SCRAM button is pressed or when the SCRAM button is pressed during the blowout sequence. The third ending is when one reactor is destroyed and the second one is saved. Playing on mobile? You may experience performance issues. Join our group! Tags: Reactor, Core, Meltdown, Blowout. Lone Oak Nuclear Power Station is an official role-play nuclear power plant game.

Last updated by the developer 18 Aug 2022, 00:31 UTC.

0
playing (measured 9 Sept 2026, 00:38 UTC)
273
lifetime visits
4
favourites (14.7 per 1k visits)
4 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 00:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Plant Council
850 R$
Radiation Meter
35 R$
Tips
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Lone Oak! · welcome40 · 0.00% win
Shocking! · other3 · 0.00% win
Secret Valve · secret1 · 0.00% win
Egg hunter 2022 · collection0 · 0.00% win
Halloween 2022 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.