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Heligoland, Northern Region

Heligoland, Northern Region

A Roblox experience owned by Kaiserreich Willehnheim.

Description (written by the developer; not a statement by this register)

A simulation of the North Sea. *NOTE: This map is a huge experiment and project. the plan is to create DCS style milsim experience, which means the map is aiming to be a 1:1 scale of the frisian sea. The game is not laggy, but it is big. travelling between islands can take around 5 minutes, so please be mindful. If you can't dogfight, I don't think this game is for you. If you need help launching your aircraft off a carrier, use the !help command, thank you for supporting this project. Radar Keys: Yellow: IRAAK Spawns (Island and Carrier) Blue: SADFOR Spawns (Island and Carrier) Green: Islands (each have a timed distance of about 2-5 minutes from each other) AND ONE FINAL VERY IMPORTANT ISSUE: Teamkill is always on. Until I can find a suitable way of removing it, always make sure the person you are firing at is not your teammate. The key to the game is communication. I recommend only playing with people you know so there are no mishaps.

Last updated by the developer 15 Oct 2023, 13:15 UTC.

0
playing (measured 22 Aug 2026, 18:37 UTC)
179
lifetime visits
6 July 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 18:370first reading

Concurrent players at each of our measurements (insert-on-change).