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2 PICKED🔫

2 PICKED🔫

A Roblox experience owned by Worthless Games INC..

ShooterENshooterobbytroll

Description (written by the developer; not a statement by this register)

🎉 ROBLOX's First ever Game that has made a concept with Obbby and Shooter Games! 🎉 TWO players will be chosen to shoot the other players that will be running away from the shooters while completing a course to achieve a win and coins, which can be spent on perks to distract the shooters or be used to upgrade your weapon when you next become a shooter. For every kill the shooter gets, they get coins. ✅ Update Logs 2/25/23 ✅ ✔️ Game Intro ✔️ Multiple Maps ✔️ Gamepass Shop ✔️ In-Game Perks ✔️ Shooters Troll GUI ✔️ Mobile Hitbox Increased Game Developer - https://www.roblox.com/users/221094515/profile Our Official Group - https://www.roblox.com/groups/14058255/Worthless-Games-INC#!/about

Last updated by the developer 25 Feb 2023, 21:51 UTC.

0
playing (measured 22 Aug 2026, 16:37 UTC)
946
lifetime visits
75%
liked (12 👍 / 4 👎)
99
favourites (104.7 per 1k visits)
7 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Pistol
450 R$
VIP Access
299 R$
Unlimited Clip
149 R$
Double Coins
99 R$
Double Picked Chance!
99 R$
Walk Faster
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome537 · 0.00% win
First Win! · progression69 · 0.00% win
10 Wins! · progression3 · 0.00% win
50 Wins! · progression0 · 0.00% win
100 Wins! · progression0 · 0.00% win
500 Wins! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.