[😎COMEBACK] Dynamite Simulator
A Roblox experience owned by Glowify Games.
SimulatorENsimulatorpetsclicker
[😎COMEBACK] Dynamite Simulator is a simulator experience created on 2022-07-08. It has accumulated 852,123 lifetime visits and 4,959 favorites. The game holds a 91% like percentage. Currently, zero users are playing. The description highlights features such as hatching pets, purchasing dynamites, and exploring new worlds within the game environment.
Description (written by the developer; not a statement by this register)
🧨 Welcome to Dynamite Simulator! 🧨 👍 Like the game! New code at 10,000 likes! 😇 Use code "COMEBACK" for free coins! 📱 Make sure to join our community server via social links for special leaks, news and information! HOW TO PLAY: 💥 Throw dynamites at coins and gems! 🥚 Hatch and unlock new pets! 🛒 Purchase new dynamites in the shop! 🌍 Unlock and explore new worlds! 🏆 Rise to the top of the leaderboards! 🚨 UPDATE 12 🚨 🌟 NEW ENCHANTED ENTRY ZONE! 🌎 NEW WORLD COMING SOON! 🎁 NEW HUGE PET OBTAINABLE IN REWARDS! 🐦 NEW CODES! ⚙️ BUG CHANGES AND MISC CHANGES! 😄 Join Glowify Games for in-game perks! 😄 A game made by gloows & jus1snow
Last updated by the developer 29 Dec 2023, 17:10 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:51 | 91 | no change |
| 14 Aug 2026, 16:49 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.