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Project : Chaos / Wintry Shackles

Project : Chaos / Wintry Shackles

A Roblox experience owned by Lantern Studious.

OtherEN

Description (written by the developer; not a statement by this register)

I am so sorry but the ability "Alpha" is temporarily removed for being too buggy. I am putting all my brain cells on fixing it now. -Apologies, From Head Developer: KC btw stories are removed too I reverted the whole game version

Last updated by the developer 1 Aug 2024, 03:38 UTC.

0
playing (measured 18 Aug 2026, 21:36 UTC)
1,530
lifetime visits
91%
liked (20 👍 / 2 👎)
24
favourites (15.7 per 1k visits)
9 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 21:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

dev server access
10,000 R$
V. I. P.
399 R$
fund the game
350 R$
(SALE!) Ohio Bundle
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Indomitable Spirit · progression0 · 0.00% win
??? · other0 · 0.00% win
Killed a Friend (of the owner) · other0 · 0.00% win
??? · other0 · 0.00% win
??? · other0 · 0.00% win
Renaming, No Redesign. · progression0 · 0.00% win
You beat KC!!1! · progression0 · 0.00% win
Domination · progression0 · 0.00% win
you played in beta yay!!!!! · welcome0 · 0.00% win
The Misery · other0 · 0.00% win
The Honored One · collection0 · 0.00% win
??? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.