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Ball Runner 0.1 [BETA👷‍♂️]

Ball Runner 0.1 [BETA👷‍♂️]

A Roblox experience owned by Hit3y's Production Studios.

ObbyENobbyball physicsbeta

Description (written by the developer; not a statement by this register)

Ball Runner is a game in which you turn into a ball, and pass obby levels. Pass the levels & you will be awarded with gems, every level is a bit harder so keep that in mind, but also it will guarantee more gem rewards! ------ ⚠ Game cancelled at the moment ⚠ ------ 🔥UPDATE 0.1🔥 -Easier Levels -Smoother Movement 🔔 Follow for game updates! 🔔 Use Code "Beta" For Some Free Gems! :) -Credits Game Made By @Hit3y & @Genomios Builder - @Genomios Scripter - @Hit3y @Genomios UI Designer - @Hit3y @Genomios

Last updated by the developer 9 Jun 2025, 14:36 UTC.

0
playing (measured 26 Aug 2026, 08:32 UTC)
1,480
lifetime visits
29%
liked (6 👍 / 15 👎)
9
favourites (6.1 per 1k visits)
9 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 08:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
125 R$
Skin 3
35 R$
Skin 2
35 R$
Skin 1
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester. · welcome1,073 · 0.00% win
Played. · welcome1,071 · 0.00% win
Completed Level 1 · progression214 · 0.00% win
Completed Level 5 · progression21 · 0.00% win
You Met The Developer! · social10 · 0.00% win
Completed Level 20 · progression3 · 0.00% win
Completed Level 10 · progression3 · 0.00% win
First Skin. · collection1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.