Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Deathrun 2 Summer Run

Deathrun 2 Summer Run

A Roblox experience owned by Roblox Remakes.

ObbyENobstacle coursesummer themedeathrun

Description (written by the developer; not a statement by this register)

To Deathrun developers: If you want me to take this down, PLEASE message me. This game is a fix of Deathrun 2 since the original was taken down for "various bugs breaking the game". The entire game was fixed in under an hour. Deathrun Summer Run was developed by Wsly, Zomebody, Spacek531 and Juriaan. I do not own any assets from this game. Run through obstacle courses and avoid getting killed by the killer! Reach the end, kill your enemy, get coins and earn rewards!

Last updated by the developer 20 Feb 2023, 03:36 UTC.

0
playing (measured 10 Aug 2026, 18:02 UTC)
27,136
lifetime visits
94%
liked (147 👍 / 9 👎)
317
favourites (11.7 per 1k visits)
10 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Coin Collector · collection1,006 · 0.00% win
Dangerous Treasure · collection582 · 0.00% win
Weapon Customization · other342 · 0.00% win
More Ways To Die · other281 · 0.00% win
Badge of Bad luck · other274 · 0.00% win
Addicted · other222 · 0.00% win
Gold Digger · other46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9416 August 2026 — 94 % liked26 August 2026 — 94 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:3794no change
16 Aug 2026, 05:3594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.