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Myriani Showcase

Myriani Showcase

A Roblox experience owned by EnIiven.

OtherENShowcaseFantasyHangout

Description (written by the developer; not a statement by this register)

Welcome!! 💕 ❗MISSION❗ • Enchant Crystals by Holding 'E' on crystal stacks! Your objective is to enchant all 4 for a unique cinematic sequence. Also be sure to find the teleporter underneath one of the houses that will then lead you to Luthyia, the continuation of Myriani! ❗Be sure to join my art group for updates & future content! • https://www.roblox.com/groups/16962351 Programming: Clay2M (✨tysm) World Builder: Fluorlite Original Artwork Tags: Cafe, Hangout, Vibe, Showcase, Nature, Vegetation, Flowers, Relaxing, Fantasy, Clothing, Social, Island, Forest, Cave, Cute

Last updated by the developer 10 Dec 2024, 12:29 UTC.

0
playing (measured 10 Aug 2026, 20:07 UTC)
177,938
lifetime visits
97%
liked (2,101 👍 / 58 👎)
8,623
favourites (48.5 per 1k visits)
10 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:070first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Myriani · other107,913 · 100.0% win
Discover The Caves! · progression20,810 · 100.0% win
The Enchanter! · other14,145 · 100.0% win
The Steeked Basement · other4,855 · 0.00% win
Evil Cave Crystal · collection3,577 · 0.00% win
The Truth · secret2,470 · 0.00% win
Ontop of The World! · progression1,199 · 0.00% win
Hashie · other507 · 0.00% win
Teleported · other0 · 0.00% win
Flooding Secrets · secret0 · 0.00% win
Mysterious Potion · collection0 · 0.00% win
Distant World · progression0 · 0.00% win
The End · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked25 August 2026 — 97 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 05:4897no change
15 Aug 2026, 05:4797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.