Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
HARD IMPOSSIBLE OBBY

HARD IMPOSSIBLE OBBY

A Roblox experience owned by XDCO.

ObbyENparkourdifficultystage-based

HARD IMPOSSIBLE OBBY is an obby experience created on 2022-07-10. It has recorded 1,917,207 lifetime visits and 195,939 favorites. Currently, zero users are playing. The experience holds a 41% like percentage. The description notes 200 stages out of 300 total.

Description (written by the developer; not a statement by this register)

Beat 200 stages from effortless to difficult. Do you have what it takes? Probably not. 😡 Dislike if you rage-quit. That'll definitely (not) fix your skill issue. Don't forget to like and favourite! 👍⭐️ Stages: 200/300 IMPOSSIBLE HARD OBBY HARD IMPOSSIBLE OBBY 🏷️ xno's, xdco, dco, rage, hard, the nearly impossible obby, hard obby, possible obby, very hard obby, easy, medium, hard, impossible, obby, parkour, oby, obbi, help me, simulator, tycoon, HARD IMPOSSIBLE OBBY, IMPOSSIBLE OBBY, NEARLY IMPOSSIBLE OBBY, HARD OBBY, IMPOSSIBLE

Last updated by the developer 23 Jan 2025, 20:29 UTC.

0
playing (measured 11 Aug 2026, 04:32 UTC)
1,917,207
lifetime visits
41%
liked (1,690 👍 / 2,472 👎)
195,920
favourites (102.2 per 1k visits)
10 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Rebirth Points
599 R$
Easy Mode
499 R$
Fusion Coil
299 R$
Gravity Coil
199 R$
Speed Coil
149 R$
Heal Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,210,536 · 0.00% win
Effortless · other752,525 · 0.00% win
Very Easy · progression561,541 · 0.00% win
Easy · other479,149 · 0.00% win
Medium · other318,682 · 0.00% win
Average · other245,297 · 0.00% win
Hard · other98,030 · 0.00% win
Very Hard · other21,629 · 0.00% win
Racer · other20,070 · 0.00% win
Difficult · other8,391 · 0.00% win
February 2024 · other3,466 · 0.00% win
March 2024 · other2,637 · 0.00% win
Challenging · other1,198 · 0.00% win
Radioactive · other919 · 0.00% win
January 2024 · other590 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.