Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
R.C. Labs Early Beta

R.C. Labs Early Beta

A Roblox experience owned by Research Corporation.

OtherENpre-alpharesearch facilityexperimental

Description (written by the developer; not a statement by this register)

Development is mostly halted for the foreseeable future. Welcome to R.C. Labs! Located somewhere in Utah, this facility is used for inventions, cures, experiments and more. We hope you have an explosively fun time here! Note: You should expect bugs and building mistakes because it's currently in Pre-Alpha. Join R.C: https://www.roblox.com/groups/15319502/Research-Corporation-R-C#!/about Update Log: [Coming Soonish]

Last updated by the developer 10 Sept 2024, 19:28 UTC.

0
playing (measured 12 Aug 2026, 15:05 UTC)
724
lifetime visits
75%
liked (6 👍 / 2 👎)
6
favourites (8.3 per 1k visits)
11 July 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pre-Alpha Tester · other46 · 0.00% win
Welcome · welcome41 · 0.00% win
sus · other23 · 0.00% win
PB Hideout?!?! · other22 · 0.00% win
What's Inside? · other15 · 0.00% win
Welcome to Arsenal's Dressing Room · welcome2 · 0.00% win
Free smartphone? · secret2 · 0.00% win
Radioactive Spill Death · other1 · 0.00% win
You met the Chairman · social1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.